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Elevator Music: Creating the Soundtrack of “Elevator Pitch”

A behind-the-scenes look at my creative process for scoring the Ludum Dare videogame “Elevator Pitch”. The entire game was made in just under 72 hours (programming, art, design, assets, music, audio, etc). *Ludum Dare is one of the world’s largest and longest running Game Jam events. Every 6 months, creators are challenged to make a game …

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GDC 2019 Recap

I had such an amazing experience attending  GDC (Game Developers Conference) this year! Met so many talented creatives from all different disciplines of game design (composers, sound designers, developers, writers, artists and more). I even got to demo a small indie RPG game/passion project I’ve been working on called “Vinyl Voyager” to a handful of …

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